Philip Chu is a general purpose programmer, accidental game developer, occasional writer, and pretty bad artist. He has degrees in Computer Science and Engineering from MIT and Johns Hopkins and worked in corporate and government R&D projects such as submarine battle simulation and proposal processing software for the Hubble Space Telescope before switching to computer graphics, video games and mobile development.
Phil currently provides consulting via Technicat, LLC on software and game development, contributing to titles such as the vampire-western game Darkwatch and the Blue Mars virtual world, while self-publishing mobile games under the Fugu Games and HyperBowl brands. He enjoys technical writing, dating back to to work for a public relations firm while in college. More recently, Phil has published Learn Unity 4 for iOS Game Development through Apress and self-published Technicat on Software.