Cocos2d-x is the C++ port of the most popular open source 2D framework
knowledge for cross-platform deployment into iOS, Android, Windows
Phone, BlackBerry, Tizen, and HTML5, saving you time, effort, and cost.
You will learn the essentials of Cocos2d-x through examples, by creating a game from scratch. The book starts with adding scenes and menus to the game. Furthermore, you can learn more about the varied features such as scene transitions, game sprites, moving the spaceship, and adding audio to make your game livelier. By the end of the book, you will be able to solve problems that may arise during the entire game development phase.