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Games are explained in detail, from the design decisions to the code itself. Learn to build a wide variety of game types, from a memory tile game to an endless runner. Use different design approaches to help you explore the cocos2d framework.


Publisher: Packt Publishing
Author: Paul Nygard
ISBN: 978-1-8495-900-7
Year: 2012
Pages: 388
Language: English
File size: 26.9 MB
File format: PDF

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