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Want to build games with iOS technologies? This cookbook provides detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. If you're familiar with iOS and Objective-C, this is the problem-solving guide you want.

Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, the recipes in this cookbook strictly deal with baked-in iOS technologies. You'll learn solutions for everything from tile-matching games to racing, with working code that you can use right away.


Publisher: O'Reilly Media
Author: Paris Buttfield-Addison, Jonathon Manning
ISBN: 978-1-44936-876-0
Year: 2014
Pages: 396
Language: English
File size: 17.8 MB
File format: PDF
Buy: iOS Game Development Cookbook

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