Create compelling 2D games
with Learn cocos2d 2: Game Development with iOS. This book shows you how to use the powerful new cocos2d, version 2 game engine to develop games
with tilemaps, virtual joypads, Game Center, and more.
Best of all, this book will have you making games
right from the very start. It guides you step-by-step through the creation of sample games. These fun examples are modeled after popular App Store games
and teach you key concepts of the new cocos2d 2 game engine and relevant tools like TexturePacker (texture atlas), PhysicsEditor (physics collision shapes), Particle Designer (particle effects), Glyph Designer (bitmap fonts), and others.