So you have a great game idea for iPhone
or iPad, but Objective-C
just seems a bit daunting. What are your alternatives? The App Store is very picky about languages, but there is hope: Lua
is a versatile, lightweight, fast, and easy to learn language that you can use to build your iOS games and get them accepted into the App Store.
for iOS Game Development walks you through the Lua
basics, then shows you how to create games using the top Lua
frameworks like Corona SDK, Gideros, Moai, and even how to create games on the iPad (not just for the iPad) with Codea.