Want to create sophisticated games and graphics-intensive apps? Learn OpenGL
ES gets you started immediately with OpenGL
ES. After mastering the basics of OpenGL
ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming
This book demonstrates the use of a powerful open-source modeling tool, Blender. You will be guided, step by step, through the development of Tank Fence, a dynamic, interactive 3D
game. Along the way you'll gain skills in building apps with Eclipse and the Android SDK or NDK, rendering graphics using hardware acceleration, and multithreading for performance and responsiveness. iOS developers will also find this book's information invaluable when writing their apps.