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Since their introduction to Unity, Shaders have been notoriously difficult to understand and implement in games: complex mathematics have always stood in the way of creating your own Shaders and attaining that level of realism you crave. Transform your game into a highly polished, refined product with Unity's post-processing effects.

"Unity Shaders and Effects Cookbook" is the first of its kind to bring you the secrets of creating Shaders for Unity3D - guiding you through the process of understanding vectors, how lighting is constructed with them, and also how textures are used to create complex effects without the heavy math.

Publisher: Packt Publishing
Author: Kenny Lammers
ISBN: 978-1-84969-508-4
Year: 2013
Pages: 268
Language: English
File size: 7.6 MB
File format: PDF
Buy: Unity Shaders and Effects Cookbook

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