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Get a quick introduction to WebGL, the new standard for 3D rendering on the Web and a member of HTML5's family of technologies. With this hands-on guide, you'll learn essential WebGL development and production concepts, using the JavaScript 3D engine Three.js. At the end of the book, you'll put everything together and build a full 3D application with WebGL.

You don't have to be a game development wizard or have 3D graphics experience to get started. If you use HTML, CSS, and JavaScript - and have familiarity with JQuery and Ajax - this book will help you gain a working knowledge of WebGL through clear and simple examples.

Publisher: O'Reilly Media
Author: Tony Parisi
ISBN: 978-1-4493-2357-8
Year: 2012
Pages: 230
Language: English
File size: 27 MB
File format: PDF
Buy: WebGL: Up and Running

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