Introduction to Design Patterns in C++ with Qt, 2/E
This book fills a void between the many syntax-oriented programming texts that teach readers how to program in C++ with standard I/O (e.g., Deitel) and the relatively few books that assume a knowledge of OOP/C++ and emphasize GUI programming using higher-level frameworks (e.g., Blanchette). There are plenty of books on C++ programming but, with few exceptions, the user interface is constrained to either primitive terminal I/O, or closed-source, non-portable libraries (e.g., Microsoft Foundation Classes). more »
Clean Code
Even bad code can function. But if code isn't clean, it can bring a development organization to its knees. Every year, countless hours and significant resources are lost because of poorly written code. But it doesn't have to be that way.

What kind of work will you be doing? You'll be reading code - lots of code. And you will be challenged to think about what's right about that code, and what's wrong with it. More importantly, you will be challenged to reassess your professional values and your commitment to your craft. more »
A Practical Guide to Fedora and Red Hat Enterprise Linux, 6th Edition
In this book, one of the world's leading Linux experts brings together all the knowledge you need to master Fedora or Red Hat Enterprise Linux and succeed with it in the real world. Best-selling author Mark Sobell explains Linux clearly and effectively, focusing on skills you'll actually use as a user, programmer, or administrator. Now an even more versatile learning resource, this edition adds skill objectives at the beginning of each chapter. more »