Pro Android Python with SL4A
Pro Android Python with SL4A is for programmers and hobbyists who want to write apps for Android devices without having to learn Java first. Paul Ferrill leads you from installing the Scripting Layer for Android (SL4A) to writing small scripts, to more complicated and interesting projects, and finally to uploading and packaging your programs to an Android device.

Android runs scripts in many scripting languages, but Python, Lua, and Beanshell are particularly popular. Most programmers know more than one programming language, so that they have the best tool for whatever task they want to accomplish. Pro Android Python with SL4A explores the world of Android scripting by introducing you to the most important open-source programming languages that are available on Android-based hardware. more »
Learning Android
Want to build apps for Android devices? This book is the perfect way to master the fundamentals. Written by an expert who's taught this mobile platform to hundreds of developers in large organizations, this gentle introduction shows experienced object-oriented programmers how to use Android’s basic building blocks to create user interfaces, store data, connect to the network, and more. more »
Advanced Android 4 Games
Since their release, Android has progressed with the debut of Android 4.0, adding better fonts, new User Interface and Experience (UI/UX) APIs, tablet considerations, multi-touch capabilities, multi-tasking, faster performance, and much more to the Android game app development repertoire.

Multi-touch code gives these games and their players dynamic input and exchange ability, for a more realistic arcade game experience. Faster and better performance offers game players a more seamless, fun arcade experience like never before on Android. There is also improved native C/C++ integration with Android's NDK as well, which makes coding, compiling, and converting both productive and efficient with gains in app performance. more »
Head First Android Development
Android devices are stealing market share from the iPhone with dramatic speed, and you have a killer app idea. Where to begin? Head First Android Development will help you get your first application up and running in no time with the Android SDK and Eclipse plug-in. You'll learn how to design for devices with a variety of different screen sizes and resolutions, along with mastering core programming and design principles that will make your app stand out.

Whether you're a seasoned iPhone developer who wants to jump into the the Android Market, or someone with previous programming skills but no mobile apps in your resume, this book offers a complete learning experience for creating eye-catching, top-selling Android applications. more »
Android Cookbook
With this digital Early Release edition of Android Cookbook, you get the entire book bundle in its earliest form - the author's raw and unedited content - so you can take advantage of this content long before the book's official release. You'll also receive updates when significant changes are made, as well as the final ebook version.

If you're ready to jump in and build a working Android app, this book has all of the practical recipes you need to get the job done. You'll work with the user interface, multitouch, location-aware apps, web services, device features - such as the camera, accelerometer, and GPS - and a lot more, including steps to package your app for sale in the Android Market. more »
Pro Android Apps Performance Optimization
Today's Android apps developers are often running into the need to refine, improve and optimize their apps performances. As more complex apps can be created, it is even more important for developers to deal with this critical issue.

Android allows developers to write apps using Java, C or a combination of both with the Android SDK and the Android NDK. Pro Android Apps Performance Optimization reveals how to fine-tune your Android apps, making them more stable and faster. more »
Game and Graphics Programming for iOS and Android with OpenGL ES 2.0
The smart phone app market is progressively growing, and there is new market gap to fill that requires more graphically sophisticated applications and games. Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 quickly gets you up to speed on understanding how powerful OpenGL ES 2.0 technology is in creating apps and games for amusement and effectiveness. Leading you through the development of a real-world mobile app with live code, this text lets you work with all the best features and tools that Open GL ES 2.0 has to offer. more »
Pro Android 4
Pro Android 4 shows you how to build real-world and fun mobile apps using the new Android SDK 4 (Ice Cream Sandwich), which unifies Gingerbread for smartphones, Honeycomb for tablets and augments further with Google TV and more.

This Android 4 book updates the best selling Pro Android 3 and covers everything from the fundamentals of building apps for embedded devices, smartphones, and tablets to advanced concepts such as custom 3D components, multi-tasking, sensors/augmented reality, better accessories support and much more. more »
Beginning Android 4
Beginning Android 4 is your first step on the path to creating marketable apps for the burgeoning Android Market, Amazon's Android Appstore, and more. Google's Android operating-system has taken the industry by storm, going from its humble beginnings as a smartphone operating system to its current status as a platform for apps that run across a gamut of devices from phones to tablets to netbooks to televisions, and the list is sure to grow.

Smart developers are not sitting idly by in the stands, but are jumping into the game of creating innovative and salable applications for this fast-growing, mobile and consumerdevice platform. If you're not in the game yet, now is your chance! more »
Programming Your Home
Open locked doors using your smartphone. Assemble a bird feeder that posts Twitter tweets to tell you when the birds are feeding or when bird seed runs low. Have your home speak to you when you receive email, notify you when visitors arrive, and more.

You'll learn how to use Android smartphones, Arduinos, X10 controllers and a wide array of sensors, servos, programming languages, web frameworks, and mobile SDKs. Programming Your Home is written for smartphone programmers, web developers, technology tinkerers, and anyone who enjoys building cutting-edge, do-it-yourself electronic projects.

This book will give you the inspiration and understanding to construct amazing automation capabilities that will transform your residence into the smartest home in your neighborhood! more »