iPhone Game Development
What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's gestural interface and limited screen layout requires new skills. Loaded with descriptive examples and clear explanations, iPhone Game Development provides everything from game development basics and iPhone programming fundamentals to guidelines for dealing with special graphics and audio needs, creating in-game physics, and much more. more »
97 Things Every Programmer Should Know
Get 97 short and extremely useful tips from some of the most experienced and respected practitioners in the industry, including Uncle Bob Martin, Scott Meyers, Dan North, Linda Rising, Udi Dahan, Neal Ford, and many more. They encourage you to stretch yourself by learning new languages, looking at problems in new ways, following specific practices, taking responsibility for your work, and becoming as good at the entire craft of programming as you possibly can. more »
C# Essentials, 2nd Edition
Concise but thorough, this second edition of C# Essentials introduces the Microsoft C# programming language, including the Microsoft .NET Common Language Runtime (CLR) and .NET Framework Class Libraries (FCL) that support it. This book?s compact format and terse presentation of key concepts serve as a roadmap to the online documentation included with the Microsoft .NET Framework SDK; the many examples provide much-needed context. more »
Access 2007: The Missing Manual
Access 2007: The Missing Manual was written from the ground up for this redesigned application. You will learn how to design complete databases, maintain them, search for valuable nuggets of information, and build attractive forms for quick-and-easy data entry. You'll even delve into the black art of Access programming (including macros and Visual Basic), and pick up valuable tricks and techniques to automate common tasks - even if you've never touched a line of code before. You will also learn all about the new prebuilt databases you can customize to fit your needs, and how the new complex data feature will simplify your life. With plenty of downloadable examples, this objective and witty book will turn an Access neophyte into a true master. more »
Advanced Rails
This is the book for experienced Rails developers who want to go to the next level with this web development framework, with an in-depth look at techniques for dealing with databases, security, performance, web services and much more. Chapters in this book help you understand not only the tricks and techniques used within the Rails framework itself, but also how make use of ideas borrowed from other programming paradigms. more »
Algorithms in a Nutshell
Creating robust software requires the use of efficient algorithms. Algorithms in a Nutshell describes a large number of existing algorithms for solving a variety of problems, and helps you select and implement the right algorithm for your needs. With its focus on application, rather than theory, this book provides efficient code solutions in several programming languages that you can easily adapt to a specific project. more »
Beginning Perl for Bioinformatics
This book shows biologists with little or no programming experience how to use Perl, the ideal language for biological data analysis. Each chapter focuses on solving a particular problem or class of problems, so you'll finish the book with a solid understanding of Perl basics, a collection of programs for such tasks as parsing BLAST and GenBank, and the skills to tackle more advanced bioinformatics programming. more »
Cocoa and Objective-C: Up and Running
Build solid applications for Mac OS X, iPhone, and iPod Touch, regardless of whether you have basic programming skills or years of programming experience. Cocoa and Objective-C: Up and Running shows you how to use Apple's Cocoa framework and its Objective-C language through step-by-step tutorials, hands-on tasks, clear examples, and sound advice from a Cocoa expert. more »
Learning C# 3.0
If you're new to C#, this popular book is the ideal way to get started. Completely revised for the latest version of the language, Learning C# 3.0 starts with the fundamentals and takes you through intermediate and advanced C# features - including generics, interfaces, delegates, lambda expressions, and LINQ. You'll also learn how to build Windows applications and handle data with C#.

No previous programming experience is required - in fact, if you've never written a line of code in your life, bestselling authors Jesse Liberty and Brian MacDonald will show you how it's done. Each chapter offers a self-contained lesson to help you master key concepts, with plenty of annotated examples, illustrations, and a concise summary. more »
Learning Flex 4
Learn Adobe Flex 4 in a fun and engaging way with this book's unique, hands-on approach. Using clear examples and step-by-step coaching from two experts, you'll create four applications that demonstrate fundamental Flex programming concepts.

Throughout the course of this book, you’ll learn how to enhance user interaction with ActionScript, and create and skin a user interface with Flex’s UI components (MXML) and Adobe's new FXG graphics format. You'll also be trained to manage dynamic data, connect to a database using server-side script, and deploy applications to both the Web and the desktop.

Learning Flex 4 offers tips and tricks the authors have collected from years of real-world experience, and straightforward explanations of object-oriented programming concepts to help you understand how Flex 4 works. more »